Survivor is an addictive multi-player game that combines playful design with bespoke gesture control technology. Players nurture and guide a distinct species across a huge projected world, doing their best to avoid catastrophes and calamities along the way. As their populations grow and food sources dwindle, players must use their species unique traits to compete with other players and survive for as long as possible.
A bright and appealing world with mix of lovable creatures and humorous animations kept the game light hearted, upbeat and fun. As part of a touring exhibit the game was optimised for quick setup and integrated multi-language options.
Concept Development
Game Design
UX Design
UI Design